home *** CD-ROM | disk | FTP | other *** search
/ Chip 2002 June / ChipCD 6.02.iso / macos / files / RivalBal.bin / RivalBall for Macintosh / common.gkz / common / entities / scenes / StdGameMenu.ent < prev    next >
Text File  |  2002-03-23  |  3KB  |  112 lines

  1. class = RBStdGameMenu
  2. type = stdgamemenu
  3.  
  4. CursorEntClass = sprite
  5. CursorEntType = ball cursor
  6.  
  7. NumGUIElements = 3
  8. GUIElement1Class = FPSText
  9. GUIElement1Type = mainfps
  10. GUIElement1Pos = 615, 5
  11. GUIElement1Priority = 125
  12.  
  13. GUIElement2Class = sprite
  14. GUIElement2Type = selectboardmarque
  15. GUIElement2Pos = 15, 5
  16. GUIElement2Priority = 100
  17.  
  18. GUIElement3Class = text
  19. GUIElement3Type = stdgameplayers
  20. GUIElement3Pos = 340, 275
  21. GUIElement3Priority = 100
  22.  
  23. BackEntClass = button
  24. BackEntType = backbutton
  25. BackEntPos = 20, 405
  26. BackEntPriority = 100
  27.  
  28. StartEntClass = button
  29. StartEntType = startbutton
  30. StartEntPos = 492, 410
  31. StartEntPriority = 100
  32.  
  33. HighScoreEntClass = button
  34. HighScoreEntType = highscorebutton
  35. HighScoreEntPos = 256, 410
  36. HighScoreEntPriority = 100
  37.  
  38. RandomEntClass = togglebutton
  39. RandomEntType = randombutton
  40. RandomEntPos = 20, 255
  41. RandomEntPriority = 100
  42.  
  43. DifficultyEntClass = togglebutton
  44. DifficultyEntType = difficultybutton
  45. DifficultyEntPos = 180, 255
  46. DifficultyEntPriority = 100
  47.  
  48. RepeatEntClass = togglebutton
  49. RepeatEntType = repeatbutton
  50. RepeatEntPos = 20, 330
  51. RepeatEntPriority = 100
  52.  
  53. TimeLimitEntClass = togglebutton
  54. TimeLimitEntType = timelimitbutton
  55. TimeLimitEntPos = 180, 330
  56. TimeLimitEntPriority = 100
  57.  
  58. Player1CheckEntClass = togglebutton
  59. Player1CheckEntType = checkboxbutton
  60. Player1CheckEntPos = 380, 295
  61. Player1CheckEntPriority = 100
  62.  
  63. Player2CheckEntClass = togglebutton
  64. Player2CheckEntType = checkboxbutton
  65. Player2CheckEntPos = 380, 320
  66. Player2CheckEntPriority = 100
  67.  
  68. Player3CheckEntClass = togglebutton
  69. Player3CheckEntType = checkboxbutton
  70. Player3CheckEntPos = 380, 345
  71. Player3CheckEntPriority = 100
  72.  
  73. Player4CheckEntClass = togglebutton
  74. Player4CheckEntType = checkboxbutton
  75. Player4CheckEntPos = 380, 370
  76. Player4CheckEntPriority = 100
  77.  
  78. Player1NameEntClass = text
  79. Player1NameEntType = inputtext
  80. Player1NameEntPos = 405, 300
  81. Player1NameEntPriority = 100
  82.  
  83. Player2NameEntClass = text
  84. Player2NameEntType = inputtext
  85. Player2NameEntPos = 405, 325
  86. Player2NameEntPriority = 100
  87.  
  88. Player3NameEntClass = text
  89. Player3NameEntType = inputtext
  90. Player3NameEntPos = 405, 350
  91. Player3NameEntPriority = 100
  92.  
  93. Player4NameEntClass = text
  94. Player4NameEntType = inputtext
  95. Player4NameEntPos = 405, 375
  96. Player4NameEntPriority = 100
  97.  
  98. BoardListEntClass = ListBox
  99. BoardListEntType = BoardSetListBox
  100. BoardListEntPos = 25, 65
  101. BoardListEntPriority = 100
  102.  
  103. BoardSetPreviewEntClass = sprite
  104. BoardSetPreviewEntType = boardsetpreview
  105. BoardSetPreviewEntPos = 340, 75
  106. BoardSetPreviewEntPriority = 100
  107.  
  108. BoardSetAuthorEntClass = text
  109. BoardSetAuthorEntType = emptytext
  110. BoardSetAuthorEntPos = 340, 55
  111. BoardSetAuthorEntPriority = 100
  112.